Wednesday, January 30, 2013

Long pose postmortem

First 24 hours long pose drawing~! Learn a lot: trying to distill some thoughts for next time:
1. During the block in stage the legs appear right, and I did know they were probably too long, but didn't bother to change them. And man was I wrong: at finish stage what look flattering in block in made the model look gigantic, 8 head tall! Could have been such an easy fix early on.
2. After first 2 sessions, had time between class to really model the soft turning forms of the head. This alone took more than 3 hours after class, and is really the most successful part of the drawing. The other forms that should appear soft also, like the belly and the thighs, lack this in-between pass, which seems to give the rest of the drawing a hard feel, as if she's made of stone, not flesh.
3. Feet! Toes!! Have to get these things in my priority of get better at these list!




7 comments:

tomsaville said...

Amazing! I let out an audible "WOOAHHH".

Joseph Mingoo Lee said...

i like the softness of the belly.

Greg said...

Wow, that is gorgeous! Amazing work.

JJacks said...

Love the softness of the drawing. I always think stuff looks right in the block in and then realize that something is really wrong later.

Karl S said...

This is really nice and you are probably being too too harsh on yourself but as a serious artist that's what we do huh.
I certainly wouldn't have spotted it which might explain some of my issues.
Anyway well done its great.

Stew9 said...

That's really nice Shelly, I find it so hard drawing figures when they're lying down.

I was just wondering if you used blenders at all? I've only just discovered them so I'm still experimenting with them at the moment.

Riley MacGregor said...

Awesome work! 8 heads looks good, a little more godly...